#ifndef BOUNDINGBOX
# define BOUNDINGBOX
# include "bounding.hh"
# include "phy_const.hh"
# include <math/vector.hh>

class BoundingBox : public Bounding
{
 public:
  BoundingBox (const Vector3f& pos, const Vector3f& size);
  ~BoundingBox ();

  virtual int operator() ();
  virtual bool intersect (Bounding* obj);
  virtual bool intersectWall (Plane& p);
};
#endif
